The game was released on 02 August 2019 on steam
Armor Clash 3 is an old-school modern warfare RTS game with base building and navies. There are 3 factions with unique units, buildings and technology systems. There are both skirmish and challenge modes. The battle is fast-paced, with realistic graphics and physical effects, and the performance is also optimized.
This game was made by an indie developer and i have to admit he did a good job just by himself!
The game features skirmishes with AI and challenges against the AI again.
Sadly no campaign nor multiplayer but hey we cant have it all.
When it comes to RTS games with base-building i love to play the campaign first (it it exists) and maybe afterwards some PvP.
Nevertheless challenge mode was enjoyable enough for me.
The game has 3 Factions ,each have different style/model of units and structures.
Units consist of Land, Air and Sea.
Taken from the steam page:
Faction 1: Gaia
A near-future faction with advanced technology units. GAIA get experiences from battlefield to unlock new abilities, both passive and active. Active ability is the game changer, like massive repair which can recover HP for friendly units in the zone, or Quake Missile, which can directly kill most land armor units directly. GAIA is also benefit much more from certain units than the other two faction. When a unit grow up to certain level, it will refund 100% of its cost, and for land vehicles it will add a laser guard system to block incoming missiles.
Faction 2: Steel Alliance
A traditional military faction with balanced air and land force. Its technology system is very special and more effect on defending resource points. Steel Alliance do not gain experience from battle to level up, but get a buff from how much resource points it captured. There are 6 powerful passive buff, when the player captured 1 point, the first 2 buffs activated, like +20% attack range to Humvee and APC. When captured 2 points, another 2 buffs activated, like add an gattling gun on the turret of the main battle tank. Finally when the player captured all resource points, all the 6 buffs are available and now it is unstoppable. There is also an interesting building, the artillery field. It has 3 howitzers, each one watch over one resource point. When the resource point is captured by the player, the according howitzer will fire automatically to the enemies nearby.
Faction 3: Legion
The Legion is a faction containing 2 identical unit groups, the mercenary band and the Legion troop. At the early stage of the game, its forces are made of fast speed, hit and run mercenaries. Its technology system contains a count down timer called "Legion Tech Time". Destroy one enemy will reduce 5 second and level up will reduce 30 sec. When the Legion Tech Time comes, it will unlock the Legion Factory, to make the powerful Legion Troop like twin cannon tank. So the Legion faction has 2 different phase in the gameplay. At the early stage use mercenaries to hit and run, get experience and reduce the Legion Time as possible, and in the late stage, an iron tide of Legion units will destroy the enemy.
The game reminds me a lot of C&C Generals back in the day, but modernized.
It a solid RTS game , you build a base construct units and fight the enemy using strategic tactics.
I have played the challenge modes which consisted of 5 maps (at the time i played)
Below is my gameplay playlist of all 5 maps
Thanks for reading!
Sorrowh